Carving the stone 00

Aurèle Vasseur, freelance interactive developer. I build WebGL, shader-driven and real-time experiences for studios and brands, and I care about the quiet details: how light moves through a surface, how a page breathes when you stop touching it.

Since 2016 I have worked with Studio Marée, Ondine, Atelier Nord and independent artists, on everything from launch sites to museum installations. I also sit on the Awwwards jury.

Based in Lyon, available for new collaborations from spring 2026. The stone on the right is lit from inside: each project changes its minerals.

Recognition

  • 14Awwwards — Site of the Day
  • 6Awwwards — Developer Award
  • 3FWA — Site of the Day
  • 2CSS Design Awards — Website of the Year, shortlist
  • 1Webby Awards — Honoree, Experimental

Aurèle Vasseur — interactive developer

This portfolio is a WebGL scene (a backlit alabaster stone in a dusk landscape). Your browser could not create a WebGL context, so here is the plain list of projects.